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Trojan cover art
NES · OWNED · CART

Trojan

Also known as Requiem for Battle · Tatakai no Banka (Japanese title - romanization)
Developer
Capcom
Publisher
Capcom
Year
1986
Genre
Fighting, Hack and slash/Beat 'em up
Modes
Single player

About this game

Trojan, released in Japan as Tatakai no Banka, is a 1986 hack and slash video game developed and published by Capcom for arcades; it was released in North America by Romstar. Directed by Takashi Nishiyama, it is a spiritual successor to the beat 'em up Kung-Fu Master (1984), which was designed by Nishiyama at Irem before he left for Capcom, where he evolved its gameplay concepts with Trojan. It has also been likened to Capcom's Ghosts 'n Goblins (1985), which has similar side-scrolling action gameplay elements.

The NES port of Trojan. The game's controls consist of an eight-way joystick and two action buttons. Similarly to Kung-Fu Master or Rush'n Attack, the player jumps by holding the joystick upwards instead of having a dedicated jump button like other side-scrolling action games. Instead, one button is used to swing the sword at enemies and the other button is used to hold the shield to block enemy attacks, including projectiles such as throwing knives and arrows. The shield can be held towards the player while standing or crouching, as well as upwards vertically and diagonally. Some enemies will throw magic balls which will cause the player to lose their sword and shield if they block. During these instances, the player will fight barehanded, with the sword and shield buttons used to punch and kick respectively. The sword and shield will appear on-screen after some point, allowing the player to recover their weapon. Other power-ups includes floating hearts that will restore the player's health and jumping spots where the player can jump higher than usual.

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